That was a cool one! I was responsible for designing and modeling modular tunnel support and air pipe used in mine and several tunnels. Meshes were later optimized, unwrapped, and textured by outsourcing. After that, I did the final polish pass.
Special thanks to:
Lucjan Więcek: Art director.
Kacper Niepokólczycki: Environment Art Lead, for artistic advice, feedbacks, ideas, and personal help.
Maciej Caputa: Senior Environment Artist for feedback, ideas, and help.
Mark Foreman: Senior Environment Artist, for help, sharing knowledge and for creation of fantastic materials, I could use for texturing.
Axel Kraefft: Asset Lead Artist, who was always willing to help at various stages of work,
especially during optimization.
Aleksander Lebiedowicz,
Eloy Montemayor, Anna Wojciechowska: For being fantastic producers and people.