These are some of the coolest assets I was happy to work on. For the robotic arm, I was following the concept by Alexander Dudar. The Assembly table was both designed and modeled by me. The last machine was done for the first E3 demo and used in the maelstrom gang hideout. It was a fun challenge to figure out all the details. Polish and additional credit goes to outsource.
Special thanks to:
Lucjan Więcek: Art director.
Kacper Niepokólczycki: Environment Art Lead, for artistic advice, feedbacks, ideas, and personal help.
Maciej Caputa: Senior Environment Artist for feedback, ideas, and help.
Mark Foreman: Senior Environment Artist, for help, sharing knowledge and for creation of fantastic materials, I could use for texturing.
Axel Kraefft: Asset Lead Artist, who was always willing to help at various stages of work,
especially during optimization.
Aleksander Lebiedowicz,
Eloy Montemayor, Anna Wojciechowska: For being fantastic producers and people.